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Dig Haunted Items · JSK Games

Dig Haunted Items Museum Guide

Cleaned relics attract paying visitors when displayed. Compare income using both the payout and its interval, and consider more space when clean relics regularly wait.

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The short answer

Cleaned relics attract paying visitors when displayed. Compare income using both the payout and its interval, and consider more space when clean relics regularly wait.

In this field note
  1. From forest find to exhibit
  2. Check a new exhibit
  3. When more space is useful
  4. Replace or keep?
  5. Offline income
  6. Official system notes
  7. Common questions

From forest find to exhibit

The museum is the final stage of the official Dig → Clean → Display loop. Paying visitors turn your displayed finds into income that can fund equipment and larger plots.

Check a new exhibit

  1. Confirm the relic has finished cleaning.
  2. Follow the placement instructions shown in your current game.
  3. Check that the exhibit appears in the intended museum position.
  4. Observe the displayed income or a payout before comparing its value.

When more space is useful

Consider expansion when clean relics remain unused for two or more normal loops. That is a planning rule, not a game requirement. Compare the price, extra usable positions and the relics you can actually display. Current plot prices and capacities remain unverified.

Replace or keep?

Hourly exhibit value = payout ÷ interval in seconds × 3,600. Replacement gain is the new hourly value minus the old. A positive difference can justify a switch for income; a distinct relic may still be worth keeping for your collection. Never assume a missing payout interval.

Offline income

Offline museum income has not been confirmed in a controlled current-version test. No offline rate or cap is published here.

Official system notes

The official badge list includes a Haunting Table badge for using it and collecting an upgraded item. This confirms that named system, but not its costs, odds or upgrade multipliers. Check the current in-game screen before spending.

Where this note comes from

Official pages establish identity and the general loop. Player-input arithmetic and editorial planning rules are not game-tested values. Official artwork is promotional, not a playthrough screenshot.

Common questions

When should I expand?

Consider more space when cleaned relics repeatedly wait and the extra positions justify the current price.

Does the museum earn offline?

No controlled current-version offline test is available.

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